Squid Game: How Culture Impacts Viewer Experiences

Todd Landfried • October 29, 2021

We generally don't write about specific shows unless something really goes wrong on the culture and localization side of things and highlights problems content creators may face when preparing for international release. Netflix's latest global hit, the South Korean title “Squid Game,” falls squarely into this category for three reasons. First, it demonstrates the impact social media has on the public perception of a title. Second, it highlights how translations can tell a very different story in subs and dubs than in the native language. Finally, it points out how complex the localization process is and the sacrifices that are sometimes made to get a title released.


No one is shocked these days when social media “influencers” light the internet on fire with criticism. What surprises people is how soon it comes and from which direction. "Squid Game" was released on Sept. 17 2021, and within days people fluent in native Korean started posting about translation and cultural issues. One of the first to gain significant attention was a TikTok post by Youngmi Mayer, in which she describes the problems she found in the film's English closed captions in episode 6, “Gganbu.” So far, Mayer's video has been watched 2.9 million times.

 

Mayer's concerns have been challenged as unfair because she watched the English Closed Captions instead of the English subtitles, which tend to be closer to the script. Closed captions are based upon the audio dub, which can be reduced or altered to match the character's lip movements. Here are two examples using Mayer's original post as the source.

 

Mayer Korean dialogue (:30): “What are you looking at?”

English Closed Caption translation: “Go Away!”

English subtitle: “What are you looking at?”

English audio dub: “Go away!”


Here’s another example:

 

Mayer Korean dialogue (6:00): “I’m very smart, I just never got the chance to study.”

English Closed Caption translation: “I’m not a genius, but I still got it work out. Huh?”

English subtitle: “I never bothered to study, but I’m insanely savvy.”

English audio dub: “I’m not a genius, but I’ve still got it where it counts!”

 

There are both consistencies and inconsistencies across translations, and it’s easy to see how a non-native speaker could experience a storyline that has deviated from the original depending upon whether they use subtitles, closed captions, dubbed audio, or a combination of any two. The differences in the second example could be due to carelessness or mishearing what is being said. “Work out” sort of sounds like “where it counts” if you say it fast enough. But if someone doesn’t have the English audio dub playing while they watch the film, how would they know the difference? The reality is they wouldn’t know, which could lead to the kind of confusion or misinterpretation Mayer and others discuss.

 

The extent to which this happens varies across titles. In the case of "Squid Game," some people believe it has impacted the story significantly; and from these two examples, we can see why. But the general public won’t understand the process for creating subs and dubs and how they can contribute to inconsistencies or the appearance thereof.


The woman who voiced the character Han Mi-Nyeo, Stephanie Komure, responded on Twitter, stating, “I’m the dub actress for Mi-Neyo, so I was in the studio when this changed. She was tough to dub because her expressions/mouth movements are so huge & up close, & things had to change to fit flaps. It’s a balancing act.”  Ms. Komure indirectly refers to the linguistic, cultural, and visual issues encountered during localization. Linguistic in that some words and phrases are conveyed with fewer words than in other languages. Cultural in that is making sure the context is represented in words spoken and visual because the objective is to have the spoken words match as close as possible, as Komure mentions, to the movement of the actor’s mouth. It is a “balancing act,” and there are bound to be  misunderstandings.

 

The immense number of TikTok views alone has raised public awareness of the importance and significance of localization. This likely means there will be a race with future foreign-language titles to identify similar problems, throw shade on the platform, and earn millions of views. Content companies should expect this to happen from now on. Awareness of a problem is the best way to begin working on ways to solve it.

 

Quality control for subs and dubs has always depended on the company and the budget. If anything forces content companies to eliminate these differences, it will be to insist upon better coordination and consistency between actual dialogue, subs, dubs and closed captions. No content company wants these types of problems to occur. They want all localizations to be consistent with the dialogue; but as "Squid Game" shows, it’s easier said than done.

Share this post

Share this post

Related Posts

By Spherex October 11, 2024
The Albanese Government has updated the Spherex Classification Tool approval to include ratings for theatrical releases, home entertainment, and streaming content in Australia. Spherex was previously approved to classify online films. The update underscores the Australian Classification Board’s confidence in Spherex as a tool to help Australian viewers make informed choices about the content they consume. This means Australians can now access a range of new films sooner than they might across all formats and windows. Spherex has a longstanding relationship with the Australian Classification Board. Since 2020, Spherex has collaborated closely with the Australian Government to ensure its technology reliably generates classification decisions that meet Australian standards and viewers' expectations. As the world’s only commercial provider of local age ratings, Spherex has successfully produced classification decisions for high volumes of online content in over 100 countries. Since 2018, Spherex has issued over one million age ratings for digital content, including films, TV shows, and trailers, distributed by its clients worldwide. Spherex customers, including Umbrella Entertainment, Madman Entertainment, and Sugoi Co., rely on its AI-based platform to obtain local age ratings in Australia and significantly improve efficiency, cost reduction, and market reach. Discover how Spherex's cutting-edge AI-based platform can streamline your content classification process and enhance your market reach while reducing costs. Visit spherex.com today and see how we can support your content distribution needs.
By Spherex October 2, 2024
One of the conundrums of streaming is that although a service can deliver content globally, it is not guaranteed to be acceptable in a particular local market. Netflix found this out when it announced global availability in 2016 at CES and was quickly banned in markets like Indonesia , where some of the content was deemed too violent or sexual. In 2016, without boots on the ground in a local market, it wasn’t easy to assess whether a show or movie would be culturally acceptable. Today, global media companies are acutely aware of the importance of their content’s cultural fit. Moreover, they have a company like Spherex to help them prepare their content to ensure it fits with any country of interest. I interviewed Teresa Phillips, the Co-Founder and CEO of Spherex, at the recent OTT.X Summit in Los Angeles. She explained how the company is leveraging AI and its massive cultural profiling database to help companies prepare content for target markets. She also explained how, in the near future, AI would aid the company in measuring a movie or show’s cultural distance from a regional market and help it avoid falling into the failure zone between cultural fit and novelty interest. Listen to the full interview here .
By Spherex October 2, 2024
Spherex was featured in the DPP’s IBC 2024: Demand versus Supply Report, a comprehensive look at how the M&E industry is meeting key customer demands. The report focuses on the topics of empowering creators, understanding audiences, engaging users, and innovating the newsroom. It also highlights many of the technical innovations seen at the recent IBC Show. An article by Spherex’s CEO Teresa Phillips titled "Navigating Cultural Resonance in Global Media: The Art and Science of Culture Mixing" was featured in the report, exploring how Spherex is pioneering the future of culturally informed content. Teresa shares how cultural mixing has become a critical strategy for creating content that appeals to diverse audiences in today's global media landscape. This phenomenon involves blending elements from different cultures to craft films and television shows that resonate globally while adhering to local regulations. However, the process of culture mixing is fraught with risks. Superficial or stereotypical representations can lead to accusations of cultural appropriation or insensitivity, alienating audiences and damaging a company's reputation. For example, imposing Western concepts on Eastern content without proper context can feel inauthentic and jarring to local viewers. These missteps highlight the need for a nuanced understanding of cultural elements to ensure that content is respectful and engaging. To address these challenges, M&E companies are increasingly turning to data-driven solutions. Platforms like SpherexAI utilize artificial intelligence to analyze visual, audio, and textual elements, providing insights into how well content aligns with cultural and regulatory standards across over 200 countries and territories. This approach helps media companies understand the "cultural distance" between a title's origin and its target market, enabling them to make informed decisions about global distribution. By leveraging these advanced tools, M&E companies can go beyond traditional content localization. They can create media that actively engages and resonates with diverse audiences. As the industry continues to evolve, those companies that embrace culturally informed, data-driven approaches will be better positioned to succeed, fostering cross-cultural understanding and trust while delivering globally appealing content.  Download the report here .
By Spherex September 26, 2024
Spherex’s Co-Founder & CEO, Teresa Phillips, spoke at the recent OTT.X Summit in an insightful fireside chat titled "Unlocking AI: Driving Growth in Global Media Distribution" with Colin Dixon, Founder & Chief Analyst at nScreenMedia. The conversation provided a deep dive into how Spherex is leveraging AI to revolutionize media distribution on a global scale. Teresa began by highlighting Spherex’s core mission of helping media companies navigate the complex landscape of compliance and global regulatory acceptance. She detailed how Spherex works with clients to ensure their content adheres to regional regulations and cultural norms, enabling seamless distribution across different markets. Introduction to SpherexAI The conversation turned to SpherexAI, our cutting-edge AI platform for generating age ratings and ensuring video content complies with local regulations and cultural norms. Teresa explained how SpherexAI provides analysis of visual, audio, and textual elements in content to enable smarter global distribution decisions by evaluating how well a title aligns with the cultural and regulatory standards of over 200 countries and territories. AI's Limitations and Future Potential Teresa and Colin also addressed the limitations of current AI models, particularly their Western-centric training data. Spherex is at the forefront of developing training AI models to understand and interpret cultural norms from various perspectives, ensuring a more inclusive approach to content distribution. Cultural Distance Another exciting aspect of the chat was discussing Spherex's patented approach to measuring the "cultural distance" between a title's origin and its target market to help media companies anticipate potential challenges and opportunities. Teresa explained how these metrics, which include the tags materialistic, symbolic, and sacred, predict content appeal across different regions. This innovative approach helps media companies tailor their content to specific cultural contexts, enhancing global reach and engagement. Future Capabilities Looking ahead, Teresa shared Spherex's vision of integrating cultural norms into AI models to better predict content success and advise on necessary adaptations. The balance between global and regional content was also discussed, emphasizing the need for a nuanced approach to media distribution in the future landscape. The fireside chat at the OTT.X Summit highlighted the transformative potential of AI in media distribution, with Spherex leading the charge. By leveraging advanced AI technology and a deep understanding of cultural norms, Spherex is paving the way for a more inclusive and globally resonant media landscape.
By Spherex September 16, 2024
We are thrilled to announce that TV Tech honored SpherexAI with the prestigious Best of Show award at IBC2024. The awards recognize the best media and broadcast technology products and solutions on display at IBC2024, with hundreds of products and solutions considered. A panel of industry experts and editors at the RAI reviewed all entries. Factors considered include how diverse and comprehensive our product's features are, how easy it is to use and integrate with other products, how well it solves a problem for the user, and how innovative and unique it is within the market. The awards' editorial team stated that "IBC2024 has been busier than ever this year, with over 1,300 companies showcasing their latest innovations. Our awards followed suit with this popularity and had more entries than ever before." They continued to say "judging and winner selections were extremely difficult this year, feedback from our judges confirmed that the standard across the board was incredible. To all those companies who have won, you can be truly proud of your companies' achievements in standing out among the crowd at IBC2024." In the coming weeks, you can read more about SpherexAI on the TV Tech website , in their regular newsletter, and through other promotional channels from the brand.
By Spherex August 23, 2024
IBC2024 opens September 13 at the Amsterdam RAI, and Spherex will demonstrate its groundbreaking content compliance and analysis platform, SpherexAI, at stand 5.F78 in Hall 5
By Spherex August 2, 2024
The Irish Film Classification Office (IFCO) has recently released new draft guidelines for film classification for public consultation. These guidelines reflect contemporary social values while balancing the need to protect children and young people from harmful content and upholding adults' freedom to choose what to view. Critical aspects of the draft guidelines include: 1. Context and Tone: The classification considers the context in which the material is presented. For example, content in a fantasy or comic context may be rated less strictly compared to realistic presentations of the same content. 2. Consumer Advice: Detailed consumer advice will accompany classifications to help parents and guardians make informed decisions about the suitability of films for their children. 3. Parental Responsibility: The guidelines emphasize the importance of parental responsibility and encourage parents to use the classification system and consumer advice to guide their viewing choices. The guidelines are a part of IFCO's ongoing efforts to adapt to societal changes and gather feedback from the public and stakeholders to ensure that film classifications remain relevant and practical. The film industry's response to the new draft guidelines has been positive. The updated guidelines, which emphasize context and tone in classification decisions, are welcome for their modern approach and flexibility. Industry stakeholders appreciate the focus on providing detailed consumer advice to help parents make informed viewing choices for their children. One notable collaboration arising from the new guidelines is between IFCO and the Advertising Standards Authority (ASA). This partnership aims to streamline handling complaints about cinema advertising and ensure that advertising content adheres to high standards. Both organizations are committed to protecting consumers and maintaining trust in advertising, highlighting a shared commitment to safeguarding audiences from inappropriate or harmful content. Overall, the industry's response reflects support for the guidelines' efforts to balance protecting young audiences with respecting adults' viewing choices and the emphasis on parental responsibility and public engagement. Visit the IFCO website for more detailed information on the guidelines.
By Spherex June 28, 2024
The StreamTV Show 2024, held this past week at the Westin Westminster Hotel, just north of Denver, offered a comprehensive overview of the latest trends and innovations in the streaming television industry. The conference focused on five key areas shaping the future of streaming: Advertising, FAST channels, Monetization, Product and UX, and Technology. Advertising discussions highlighted the evolving landscape of targeted marketing in the streaming era. Panelists explored the shift from traditional demographic-based advertising to more sophisticated contextual targeting. They examined the integration of AI in ad tech, discussing how machine learning enhances ad effectiveness and delivery. Speakers also highlighted innovative formats like branded content and virtual product placement as promising avenues for engaging viewers in the ad-saturated streaming environment. FAST (Free Ad-Supported Television) channels emerged as a major focus of the conference. Industry leaders debated whether FAST represents the new cable or broadcast model and explored strategies for growing successful FAST networks. They delved into the potential of niche FAST channels, the role of sports content on these platforms, and effective methods for user acquisition and retention.
Show More
Share by: